Post by richard on Mar 16, 2006 18:48:23 GMT
map changes
the church map is being withdrawn from service
and the mp_destruction is being taken off cycle
(ie no goldrush )
in their place are maps Norway and Assault map aka (towers of evil)
these maps are tug of war game type
(ie 2 flags time limit 5 minutes ) during normal game play
take a flag or try to hold 2 flags to win at the 5 minute
time up ,if however both teams hold a flag each
( aka tie) then sudden death time ,until a team can break down the other teams defences and capture their flag.
norway map is identical to the DM SERVERS Norway
(with elevator at the axis inner gate )
the Assault map is not 100 percent completed
however , sniper rifles are included in the weapons
as this is high level action on the Axis flag
(up in the Axis towers )
Assault map the spawns are more random for both teams
so it will be a mad scramble to capture the flags and repel
all boarders (it is possible to jump onto the massive top part of the axis elevator and get onto the launch tower
roof (vantage point for sniper )
ps added original mp_castle
set d1 "set g_gametype 5 ; map MP_BEACH ; set nextmap vstr d1a"
set d1a " swap_teams ; map_restart ; set nextmap vstr d2"
set d2 "set g_gametype 5 ; map mp_depot ; set nextmap vstr d2a"
set d2a " swap_teams ; map_restart ; set nextmap vstr d3"
set d3 "set g_gametype 5 ; map ASSAULT ; set nextmap vstr d3a"
set d3a " swap_teams ; map_restart ; set nextmap vstr d4"
set d4 "set g_gametype 5 ; map swf ; set nextmap vstr d4a"
set d4a " swap_teams ; map_restart ; set nextmap vstr d5"
set d5 "set g_gametype 5 ; map rocket ; set nextmap vstr d5a"
set d5a " swap_teams ; map_restart ; set nextmap vstr d6"
set d6 "set g_gametype 5 ; map sfm ; set nextmap vstr d6a"
set d6a " swap_teams ; map_restart ; set nextmap vstr d7"
set d7 "set g_gametype 5 ; map chateau ; set nextmap vstr d7a"
set d7a " swap_teams ; map_restart ; set nextmap vstr d8"
set d8 "set g_gametype 5 ; map tram ; set nextmap vstr d8a"
set d8a " swap_teams ; map_restart ; set nextmap vstr d9"
set d9 "set g_gametype 5 ; map boss2 ; set nextmap vstr d9a"
set d9a " swap_teams ; map_restart ; set nextmap vstr d10"
set d10 "set g_gametype 5 ; map NORWAY ; set nextmap vstr d10a"
set d10a " swap_teams ; map_restart ; set nextmap vstr d11"
set d11 "set g_gametype 5 ; map mp_CASTLE ; set nextmap vstr d11a"
set d11a " swap_teams ; map_restart ; set nextmap vstr d1"
vstr d1
the church map is being withdrawn from service
and the mp_destruction is being taken off cycle
(ie no goldrush )
in their place are maps Norway and Assault map aka (towers of evil)
these maps are tug of war game type
(ie 2 flags time limit 5 minutes ) during normal game play
take a flag or try to hold 2 flags to win at the 5 minute
time up ,if however both teams hold a flag each
( aka tie) then sudden death time ,until a team can break down the other teams defences and capture their flag.
norway map is identical to the DM SERVERS Norway
(with elevator at the axis inner gate )
the Assault map is not 100 percent completed
however , sniper rifles are included in the weapons
as this is high level action on the Axis flag
(up in the Axis towers )
Assault map the spawns are more random for both teams
so it will be a mad scramble to capture the flags and repel
all boarders (it is possible to jump onto the massive top part of the axis elevator and get onto the launch tower
roof (vantage point for sniper )
ps added original mp_castle
set d1 "set g_gametype 5 ; map MP_BEACH ; set nextmap vstr d1a"
set d1a " swap_teams ; map_restart ; set nextmap vstr d2"
set d2 "set g_gametype 5 ; map mp_depot ; set nextmap vstr d2a"
set d2a " swap_teams ; map_restart ; set nextmap vstr d3"
set d3 "set g_gametype 5 ; map ASSAULT ; set nextmap vstr d3a"
set d3a " swap_teams ; map_restart ; set nextmap vstr d4"
set d4 "set g_gametype 5 ; map swf ; set nextmap vstr d4a"
set d4a " swap_teams ; map_restart ; set nextmap vstr d5"
set d5 "set g_gametype 5 ; map rocket ; set nextmap vstr d5a"
set d5a " swap_teams ; map_restart ; set nextmap vstr d6"
set d6 "set g_gametype 5 ; map sfm ; set nextmap vstr d6a"
set d6a " swap_teams ; map_restart ; set nextmap vstr d7"
set d7 "set g_gametype 5 ; map chateau ; set nextmap vstr d7a"
set d7a " swap_teams ; map_restart ; set nextmap vstr d8"
set d8 "set g_gametype 5 ; map tram ; set nextmap vstr d8a"
set d8a " swap_teams ; map_restart ; set nextmap vstr d9"
set d9 "set g_gametype 5 ; map boss2 ; set nextmap vstr d9a"
set d9a " swap_teams ; map_restart ; set nextmap vstr d10"
set d10 "set g_gametype 5 ; map NORWAY ; set nextmap vstr d10a"
set d10a " swap_teams ; map_restart ; set nextmap vstr d11"
set d11 "set g_gametype 5 ; map mp_CASTLE ; set nextmap vstr d11a"
set d11a " swap_teams ; map_restart ; set nextmap vstr d1"
vstr d1