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Post by josephine on Apr 15, 2007 21:59:32 GMT
Hi guys (and girls) Today the demo server (not the new one) has been behaving rather wierd. Every now and then you (well everyone actually it seems) get kicked out and a message appears (see link below). www.junsele.com/viewpic.asp?id=66515It has happened three times just tonight and it takes awhile before you can get back on the server. I noticed you have changed some stuff on the server. Can it have something to do with that? Yours sincerely, Josephine - Your bad-tempered medic
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Post by HeRMe! on Apr 15, 2007 22:14:34 GMT
hi
thats a sandmod bug, belongs to the last version since 2.0 dosen't have it. only way to go back to the server is by a reset of itself, so u will have to wait until fokke does it
laters
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Post by josephine on Apr 15, 2007 23:06:32 GMT
Okay. Will the bug be fixed or will we have to endure this for a long time? The AVP servers are by far the best ones and since I always play the beach map I would really like it to work Btw. I'm looking forward to trying the new map. Have checked it out but not been able to play it yet since nobody else has been online
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Post by richard on Apr 16, 2007 11:07:52 GMT
yes the sandmod 2.1.2 is a little buggy although on rtcw demo it does Not kick every one with the msg as what happens on retail 1.1 servers ?
see what players prefer ? we can put the older mod back in if need be.
the beach_2 server
we can set a get together evening to ensure a few players at same time ?
rich
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Post by josephine on Apr 16, 2007 23:59:16 GMT
see what players prefer ? we can put the older mod back in if need be. rich Personaly I prefer the old mod. This new one is too wierd for me. You can get killed by one shot to the head and subsequently you can get killed by the most inexperienced noob in the world. One lucky shot and you're gone. It sometimes feels as if good old skill isn't as important as it used to be. Also I can't seem to pick up the guns in the "axis weapon room" (or whatever it's called). With the old mod you could pick up gun after gun and therefor gain ammo. Now you can't. So you might as well take em off the map and let the players pick up guns from other players instead. There are some good things about the new one too. I like the stats showing who had the best ratio, accuracy etc.
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Post by |'L0.| on Apr 17, 2007 3:09:46 GMT
i didn't test sandmod's - i have 2.0 for Tj (trick jumping) practice when i host a game ;D but dunno- i see all around servers having sandmod 2.o with stats and nade kicking enabled- now for nade kicks i don't care so much even tho they are usefull ;D i just wonder is it possible to put stats (most kills...) on sandmod 2.0 since i think that's the main thing that ppl look when they play for all other stuff i think 2.0 mode is ok- or is any other difference also in 2.1.2 if not just use 2.0 with stats on Josephine, the point of not picking up weapons is to improve team play But u will get use to it quick, just drop weapons and pick another one (mp40/thompson) in time u get use to it and it's actualy better to play like that since ppl inteend to gib more leuts to get ammo and noobs don't lay around 1 min. before they drop due inactivicty
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Post by richard on Apr 17, 2007 5:38:36 GMT
see what players prefer ? we can put the older mod back in if need be. rich Personaly I prefer the old mod. This new one is too wierd for me. You can get killed by one shot to the head and subsequently you can get killed by the most inexperienced noob in the world. One lucky shot and you're gone. It sometimes feels as if good old skill isn't as important as it used to be. Also I can't seem to pick up the guns in the "axis weapon room" (or whatever it's called). With the old mod you could pick up gun after gun and therefor gain ammo. Now you can't. So you might as well take em off the map and let the players pick up guns from other players instead. There are some good things about the new one too. I like the stats showing who had the best ratio, accuracy etc. the idea of the empty weapons( you pick them up empty ) is that you need a liut to give you ammo ( ie encourage LTS ) although a way around this is to add some full ammo packs in those places. its the antilag where a player may think he been been shot with only one bullet when in fact the servers worked out that infact several have hit (just your pc hasnt shown it ) its to make it fair on players up against haxed players with tweaked configs.
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Post by postmannl on Apr 17, 2007 15:04:47 GMT
currently its 1 hs = dead is it supposed to be that way ?
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Post by josephine on Apr 17, 2007 15:35:41 GMT
Personaly I prefer the old mod. This new one is too wierd for me. You can get killed by one shot to the head and subsequently you can get killed by the most inexperienced noob in the world. One lucky shot and you're gone. It sometimes feels as if good old skill isn't as important as it used to be. Also I can't seem to pick up the guns in the "axis weapon room" (or whatever it's called). With the old mod you could pick up gun after gun and therefor gain ammo. Now you can't. So you might as well take em off the map and let the players pick up guns from other players instead. There are some good things about the new one too. I like the stats showing who had the best ratio, accuracy etc. the idea of the empty weapons( you pick them up empty ) is that you need a liut to give you ammo ( ie encourage LTS ) although a way around this is to add some full ammo packs in those places. its the antilag where a player may think he been been shot with only one bullet when in fact the servers worked out that infact several have hit (just your pc hasnt shown it ) its to make it fair on players up against haxed players with tweaked configs. You've got a point there about the lieuts. It is a good way to encourage lieuts. But a few ammo packs would be nice. There are still very few lieuts and if you're out of ammo it's nearly impossible to get any. About the "only one shot", are you really sure that it's just antilag? People have used lugers and by only shooting a bullet or two they have killed opponents. And I can't agree with you that it's fair because as it is now you really don't need any skill to kill people. Complete newbies can kill the best players in the world and to me that is really unfair. And if you use "centerview" it seems to make it extra easy for you to kill. I played a bit last night and to it seems as if there's very few who likes the new mod. I think we were 14 players or more and only one liked the new mod. But he used centerview and got headshots all the time so I'm not surprised he liked it. Can't you start a poll on this site so people can vote about the mod? Would be interesting to see how many likes/dislikes it.
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Post by tube on Apr 17, 2007 15:49:27 GMT
Yep, was trying out the mod on demo today. The 1 hs - instant death is a bit cruel, and makes spraying more viable compared to accurate aiming. And it's really 1-shot kills, tried with luger only and shooting only 1 bullet. Dont really know if I like or dislike it. It's definately different from the original game, but i've always liked my games 'bit more realistic. Like the aspect that its more important to cover your head than to charge in thinkin that few bullets cant hurt that much ;D Then again, like joseph said, it negates much of wolfskills. Is this the same mod as in the sea server ? Because i think headshot is 50hp there ? Could be wrong tho! -tube ps: handweapons are horrible killers now, was doing 5 man sprees all the time with them
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Post by |'L0.| on Apr 17, 2007 16:21:07 GMT
I think the mode is the same as sea server but settings are different for the moment. I agree that one headshoot kills is kinda cruel- maybe just reconfigure headshot damage to 3 shots ( 50 hp per headshot) like on SEA everything else is pretty much as it was with difference of weapons picking up and stats- i'm glad nade kick still works
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Post by MrPingu on Apr 17, 2007 22:27:44 GMT
I agree with Josephine.
Bring back the old 2.0 mod, the one without errors and unfair/bugous 'antilag'.
Imo, the closer a mod is to the original, the better it is. (poison, weaponspawns, dislocated doors ect = bad)
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Post by richard on Apr 18, 2007 5:00:16 GMT
I agree with Josephine. Bring back the old 2.0 mod, the one without errors and unfair/bugous 'antilag'. Imo, the closer a mod is to the original, the better it is. (poison, weaponspawns, dislocated doors ect = bad) to be honest i am getting pissed off with players allways complaining = " this sucks that sucksi am removing the demo beach server until further notice. REASONS 1. i go out of my way to put up a server with many things i add myself and what do i get too many complaints like from Pingu ( poison, weaponspawns, dislocated doors ect = bad2. lack of donations ( many play but , NONE want to help ) let others put up servers , regards Rich
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Post by darkness on Apr 18, 2007 7:32:28 GMT
So there won't be an AvP demo beach server anymore?
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Post by flamingo on Apr 18, 2007 14:12:01 GMT
I comment little for this one... Yes the mod was wierd but still fun and i deffiantely want beach server inspide of trechcoast sorry but beach rules avp beach server were good and it was always more popular than trench... just that 50 hs damage is good, as in osp... And btw you can put retail maps like fun_beach_2 to demo?
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Post by josephine on Apr 18, 2007 18:10:30 GMT
Oh, come on Rich. Don't be like that.
Yes, people complain. They have always done it and they always will. In this case I only see people complain about the mod, not the server. If you made the mod then I can see that the complaining offends you; if not, then I don't see anything wrong.
The server is by far the best one on demo and it is the only one I can play on without having a ping around 500. The server might not be perfect, but it is damn close. Since everyone wants different stuff then it is kinda impossible to make it perfect for everyone.
As for Pingus "complaints" I see them more as his oppinions. He doesn't say "this server sucks because it has poison and dislocated doors". He just says that he liked the original without those things. I bet there are more who shares his oppinion and there are of course several who disagrees. I myself really like the original one but I have to admit that the poisoning is kinda fun.
I have seen Pingu on the server several times and he has never complained that the server "sucks" or anything like it. I've seen others do it however but you have to agree that there will always be some @ssholes playing. It is usually newbies who complain and who cares what they think?
As for donations I'm not surprised that you don't get many. Most people like to take advantage of "free" stuff without helping out. I myself have never donated, sorry. I have no credit card and if I'm not mistaking you need one to donate. Unfortunately I think most players doesn't have credit cards (possibly because they are too young?) and therefor can't donate and I doubt their parents thinks that donating money to a server for a game is okay.
If I ever get a credit card and the server still exists then I will most likely donate some money. If I'm still playing by then of course.
Anyway. I hope you put the server up again so we all can play on it. And don't take everything so personal. So far we have only complained about the mod, not about the server. You tried a new mod and most seems to think it wasn't that good. Either you listen to the players and change it back or else you don't and those who don't want to play with that mod can try finding another server or start one of their own.
I love the server but doesn't quite like the new mod. Simple as that. And I think you're doing a great job with the server. If you decide to bring the server back and change the mod to the old one then great. If you decide to bring the server back but with the new mod then that's okay too (I will most likely continue playing anyway). If you choose to keep the server closed then I will be sad. But it's up to you.
Yours, Josephine
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Post by richard on Apr 18, 2007 19:30:00 GMT
hello payments are via paypal. www.paypal.co.uk /.com /.nl etc actually a credit card is not required , can use a bank account to send it to paypal etc . its ONLY the servers on rtcw demo that dont get ANY funding, where as we have several donators on rtcw 1.0 ( retail ) i may start listing those who do donate (with their permission of course ) as some do like to remain anonymous. and the strange thing is usage wise it was the demo beach that used the most bandwith per month than all the other servers sometimes remaining full for 24 hours round the clock (and on a dedicated server box its the usage that is payed for ) and as some remembered when i registered :-Xsea the other summer with serverspy , we became the worlds number one ranked rtcw server for over 3 weeks ,until the happy penguins regained pole position with their 60 player server. notice how not many dedicated servers last out on demo as there is a bug with the demo master list ( means the server port number requires changing on a regular basis ) something a server rented from a gamehost company would be unable or unwilling to help with , ie if the port remains static the server becomes invisible within the server listings ie, to rent a dedicated RTCW 20 player server in UK see the example below RTCW Server from jolt.co.uk <===== view standard price *note the above server has a lower rate setting of 15000 where was set at 25000 ( max settings ) so as i aways say those that play for free and then come here to forum and say that this suxs or that suxsthen expect to be able to play there again ?!!!!! ? it beggars belief also the amount of emails from players from South America complaining that the server settings were set to low to enable them to join ! if it does remain off ,no one can deny i did my part in keeping the original rtcw start point alive for a little longer. regards Rich
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Post by flamingo on Apr 19, 2007 15:57:19 GMT
Im not talking for me now im talking for all demo players... without avp beach server demo will die, maybe permanently... Like it is happening to retail little while_?_ So i really think that everyone thinks that that mod was better than no beach server at all right?
I dont know point of this post but gives soemthing to think...
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